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virtual Int_t | AttachInput (FrameBlock *, Int_t=-1) |
| Attach a block as input for a given slot number. More...
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virtual Int_t | AttachOutput (FrameBlock *block, Int_t slot=-1) |
| Attach a block as output for a given slot number. More...
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const std::string & | GetConfPath () |
| To get the algo path associated with the current actor. More...
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FrameIO & | GetFrameIO () |
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virtual Int_t | GetMaxInput () const |
| for this actor, it gives the max number of entry lines it can handle (max included). More...
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virtual Int_t | GetMaxOutput () const |
| for this actor, it gives the max number of output lines it can handle ==> Only one for a producer More...
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virtual Int_t | GetNbInput () const |
| for this actor, it gives the current number of entry lines attached. More...
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virtual Int_t | GetNbOutput () const |
| for this actor, it gives the current number of entry lines attached. More...
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UInt_t | GetPID () const |
| To get the ID number for that algorithm. More...
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| MFM2ADF () |
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virtual void | process_block (void *output_buffer, UInt_t size_of_output_buffer, UInt_t *used_size_of_output_buffer, UInt_t *error_code) |
| Ask the algorithm to process the data block. More...
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virtual void | process_initialise (UInt_t *error_code) |
| Constructor implementation. More...
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virtual void | process_pause (UInt_t *error_code) |
| This method is called every time the system pauses data acquisition. More...
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virtual void | process_reset (UInt_t *error_code) |
| Destructor implementation. More...
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virtual void | process_resume (UInt_t *error_code) |
| this method is called every time the system resumes data acquisition More...
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virtual void | process_start (UInt_t *error_code) |
| This method is called every time the daq starts. More...
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virtual void | process_stop (UInt_t *error_code) |
| This method is called every time the daq stops. More...
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virtual UInt_t | ProcessBlock (ADF::FrameBlock &) |
| Produce one block of data. More...
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virtual UInt_t | ProcessBlocks () |
| process blocks attached by AttachInput/AttachOutput. No need to overwrite it if ProcessBlock(FrameBlock &). Otherwise both are to be implemented. More...
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virtual | ~MFM2ADF () |
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MFM2ADF.
Definition at line 40 of file MFM2ADF.h.