MatPlayer is a tool to play with 2D matrices. More...
#include <MatPlayer.h>
Inherits TNamed.
Public Member Functions | |
ClassDef (MatPlayer, 0) | |
rootcint dictionary More... | |
Double_t | GetWidthGate (Double_t pos, Option_t *opt="Gx") |
get width for gate at position pos More... | |
MatPlayer () | |
void | ProjectionY (Option_t *option) |
to project More... | |
void | Reset () |
to reset the conditions of gating in the current pad More... | |
void | SetCanvas () |
set current canvas as the mother of the current pad More... | |
void | SetMatrix (const char *) |
Matrix to be analysed. More... | |
void | SetWidthGate (Double_t wx=2.5, Double_t wy=2.5) |
set default width for gates More... | |
void | ShowGates (Option_t *o="BGx") |
to show the gates used for the last gating More... | |
void | XEventAction (Int_t event, Int_t px, Int_t py, TObject *obj) |
slots More... | |
virtual | ~MatPlayer () |
Static Public Member Functions | |
static TList * | GetListOfPlayers () |
To get the list of all open MatPlayers. More... | |
static void | SubstractBG (const char *, Option_t *) |
Generic method to substract background of the current matrix. More... | |
Protected Member Functions | |
Int_t | InitGating (Option_t *opt="Gx") |
void | SetGateX (Option_t *opt="Gx") |
set a gate using the last mouse position More... | |
MatPlayer is a tool to play with 2D matrices.
It is mainly designed in the spirit of gamma-gamma matrices but could be used also for general purposes.
Definition at line 55 of file MatPlayer.h.