The tracking algorithm produces a stack of TrackedHits. More...
#include <TrackedFrame.h>
Public Member Functions | |
GammaTrackedInterface () | |
virtual TrackedHit * | GetGamma (UShort_t) const =0 |
To get the current number of gammas in the stack. More... | |
virtual UShort_t | GetNbGamma () const =0 |
To get the current number of gammas in the stack. More... | |
virtual GObject * | Global () |
virtual TrackedHit * | NewGamma ()=0 |
Add a gamma on the top of the current stack. More... | |
virtual Bool_t | SetNbGamma (UShort_t how_many, Bool_t do_reset=true)=0 |
To set the current number of gammas. Returns false if not possible. More... | |
virtual | ~GammaTrackedInterface () |
Protected Member Functions | |
void | ResetGlobal () |
The tracking algorithm produces a stack of TrackedHits.
Definition at line 41 of file TrackedFrame.h.