1 #ifndef WatchersTools_h
2 #define WatchersTools_h
45 virtual void ls(
const char *option=
"*")
const {TTask::ls(option);}
46 virtual void SetActive(Bool_t Active=
true) {TTask::SetActive(Active);}
47 virtual void SetBreakin(
int breakin=1) {TTask::SetBreakin(breakin);}
48 virtual void SetBreakout(
int breakout=1) {TTask::SetBreakout(breakout);}
58 virtual void SetName(
const char *name) {TNamed::SetName(name);}
59 virtual void SetTitle(
const char *title=
"") {TNamed::SetTitle(title);}
64 virtual void Delete(
const char *option=
"") {TObject::Delete(option);}
65 virtual void DrawClass()
const {TObject::DrawClass();}
66 virtual TObject *
DrawClone(
const char *option=
"")
const {
return TObject::DrawClone(option);}
67 virtual void Dump()
const {TObject::Dump();}
68 virtual void Inspect()
const {TObject::Inspect();}
69 virtual void SaveAs(
const char *filename=
"",
const char *option=
"")
const{TObject::SaveAs(filename, option);}
70 virtual void SetDrawOption(
const char *option=
""){TObject::SetDrawOption(option);}
92 Collector(
const char* name,
const char *title);
95 bool Collectistos(
const char* Folder =
"//root/GwWatchers",
const char *inc =
"",
const char *exc =
"",
const char *class_inc =
"TH1",
const char* class_exc=
"",
const char * CanvasName =
"Canvas");
97 void SetNPads(
int nx=5,
int ny=5) {fNpadX = nx; fNpadY = ny;}
115 void PadRefresh(
bool IsOn =
false, Long_t RefreshTimeIn_ms = 500);
116 void CanvasRefresh(
bool IsOn =
false, Long_t RefreshTimeIn_ms = 500);
136 void SetNPads(
int nx=5,
int ny=5) {fNpadX = nx; fNpadY = ny;}
void SetNPads(int nx=5, int ny=5)
void SetNPads(int nx=5, int ny=5)
void CloseTab(const char *TabName)
******************************************************************************************/// ...
void CanvasRefresh(bool IsOn=false, Long_t RefreshTimeIn_ms=500)
******************************************************************************************/// ...
void StartManipViewLLP()
******************************************************************************************/// ...
ManipConfig(const char *name, const char *title)
*/
virtual void UnzoomSelected(const char *x_y_xy="xy")
virtual ~Collector()
******************************************************************************************/// ...
void PadRefresh(bool IsOn=false, Long_t RefreshTimeIn_ms=500)
******************************************************************************************/// ...
void DoPadRefresh()
******************************************************************************************/// ...
void DoCanvasRefresh()
******************************************************************************************/// ...
virtual void FullRangePerPad(const char *x_y="xy")
virtual void SetRange(double min, double max, const char *x_y="x")
virtual void FullRangeAll(const char *x_y="xy")
WatchersRefresh(const char *name, const char *title)
*/
virtual ~WatchersRefresh()
******************************************************************************************/// ...
virtual ~ManipConfig()
******************************************************************************************/// ...
virtual void FullRangeSelectedPad(const char *x_y="xy")
virtual void Unzoom(const char *x_y_xy="xy")
bool Collectistos(const char *Folder="//root/GwWatchers", const char *inc="", const char *exc="", const char *class_inc="TH1", const char *class_exc="", const char *CanvasName="Canvas")
******************************************************************************************/// ...
Collector(const char *name, const char *title)
*/
virtual void SetLoupe(bool loupeon=true)