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Random.h
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2  * Copyright (C) 2004 by Olivier Stezowski *
3  * stezow(AT)ipnl.in2p3.fr *
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20 
23 #ifndef GW_RANDOM_H
24 #define GW_RANDOM_H
25 
26 #ifndef ROOT_TRandom
27 #include <TRandom.h>
28 #endif
29 
30 class TList;
31 
32 namespace Gw {
33 
64 class Random
65 {
66 private:
67  static Random *fgRandom;
68 
69  TList *fList; // list of TRandomom objects
70  TRandom *fCurrent; // current TRandomom
71  TRandom *fROOT; // current ROOT gRandomom
72 
73  Random();
74 // Random(const Random &r) { ; }
75 // Random& operator= (const Random &r) { return (*this); }
76 
77 public:
78  virtual ~Random();
79 
81 
88  static Random *Instance();
89 
91 
98  void Add(const char *, TRandom *);
99 
101 
112  void SetCurrent(const char *name = "basic");
113 
115 
118  TRandom *Current() const { return fCurrent; }
119 
121  ClassDef(Random,0); // Collection of TRandomom objects
122 };
123 
124 }
125 // inline members
126 #endif
void Add(const char *, TRandom *)
Add a new TRandomom object to the list.
Definition: Random.cpp:87
ClassDef(Random, 0)
rootcint dictionary
TRandom * Current() const
to get the current TRandomom object
Definition: Random.h:118
To change the internal GammaWare random generator.
Definition: Random.h:64
static Random * Instance()
to access the unique instance
Definition: Random.cpp:69
virtual ~Random()
Definition: Random.cpp:63
void SetCurrent(const char *name="basic")
to set the current TRandomom object
Definition: Random.cpp:75