45 PSAWatcher(
const char *name,
const char *title, TDirectory *sp_dir = 0x0, TDirectory *tag_dir = 0x0) :
77 static Float_t fgMetric;
78 static Float_t fRadius;
79 static Float_t fDepht;
82 static Float_t fDefaultECutMin;
83 static Float_t fDefaultECutMax;
86 TH3F * fH3DHitPosition;
97 Float_t fCurrentECutMin;
98 Float_t fCurrentECutMax;
102 virtual void DoCanvas(TCanvas *c, Option_t *);
105 PSACrystal3D(
const char * name,
const char * title, TDirectory *sp_dir = 0x0, TDirectory *tag_dir = 0x0);
108 virtual void Exec(Option_t * option=
"");
111 void SetEnergyCut(Float_t EcutMin,
114 void SetCurrentECutMin( Float_t EcutMin );
115 void SetCurrentECutMax( Float_t EcutMax );
117 Float_t GetCurrentECutMin()
const;
118 Float_t GetCurrentECutMax()
const;
To get a 3D map of hits in a particular crystal.
PSAWatcher(const char *name, const char *title, TDirectory *sp_dir=0x0, TDirectory *tag_dir=0x0)
header file for PSAFrame.cpp
Base class for a trigger on a data flow.
Base Watcher working for any kind of Frame (Frame interface)