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AgataRawFrame.cpp
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20 
23 #ifndef ADF_AgataRawFrame
24 #include "AgataRawFrame.h"
25 #endif
26 
27 using namespace ADF;
28 
30 {
31  UInt_t size_written = RawFrame::Write();
32 
33  if ( size_written > 0u && GetRealBuffer()->IsStatus(BaseBuffer::kGood) )
34  {
35  // to align an AgataFrame on 32 bits ... REQUIRED by ADA
36  const UInt_t align = 4u;
37  UInt_t offset
38  = (size_written + GetKey()->GetKeyLength()) % align;
39 
40  if ( offset > 0u ) {
41  RawBuffer().Reserve(align);
42 
43  // TODO to optimise
44  UInt_t toadd = align - offset;
45  RawBuffer().FillWith(0,toadd);
46  }
47  // end to align
48 
49  // check if everything is all right and update the Key part
51  if ( ok ) {
52  GetKey()->SetDataLength (GetRealBuffer()->Offset());
53  } else { // something goes wrong
54  GetKey()->SetDataLength(0u);
55  }
56  }
57  return GetKey()->GetDataLength();
58 }
59 
60 
virtual Bool_t Reserve(UInt_t size)
to reserve a given size (from the current position) to be sure one are able to write something ...
Definition: BufferIO.cpp:199
virtual UInt_t Write()
It just set the size of the frame from the current position in the buffer.
virtual Key * GetKey()
To get the Key associated to this frame.
Definition: Frame.h:344
virtual UInt_t GetDataLength() const
Definition: Key.h:134
virtual UInt_t FillWith(Char_t c, UInt_t how_many)
add the same character how_many times from the current position
Definition: BufferIO.h:764
virtual UInt_t GetKeyLength() const
Unique number corresponding to a type of Key.
Definition: Key.h:210
virtual UInt_t Write()
It just set the size of the frame from the current position in the buffer.
Definition: Frame.h:576
virtual BufferIO & RawBuffer()
This method gives access in reading/writing mode to the underlying data buffer.
Definition: Frame.h:580
virtual const BufferIO * GetRealBuffer() const
give access to the underlying buffer of the data part
Definition: Frame.h:340
header file for AgataRawFrame.cpp
Bool_t IsStatus(BufferIO::EStatus s) const
Definition: BufferIO.h:104