Abort() | Gw::GSPlayerTUI | inline |
Abort_() | Gw::GSPlayerTUI | inline |
AddSourceFromNDB(const char *SourceName, double EMin=100., double IMin=1., const char *option="") | Gw::GSPlayerTUI | |
ConnectCanvas(TCanvas *c=0x0) | Gw::GSPlayerTUI | |
Continue() | Gw::GSPlayerTUI | inline |
Continue_() | Gw::GSPlayerTUI | inline |
DefineBackground(int NumberIterations, int Direction, int FilterOrder, bool Smoothing, int smoothingWindow, bool Compton) | Gw::GSPlayerTUI | |
DefineBackground() | Gw::GSPlayerTUI | inline |
Delete(const char *option="") | Gw::GSPlayerTUI | inlinevirtual |
Delete_(const char *option="") | Gw::GSPlayerTUI | inlinevirtual |
DisconnectCanvas(TCanvas *c=0x0) | Gw::GSPlayerTUI | |
DrawClass() const | Gw::GSPlayerTUI | inlinevirtual |
DrawClass_() const | Gw::GSPlayerTUI | inlinevirtual |
DrawClone(const char *option="") const | Gw::GSPlayerTUI | inlinevirtual |
DrawClone_(const char *option="") const | Gw::GSPlayerTUI | inlinevirtual |
Dump() const | Gw::GSPlayerTUI | inlinevirtual |
Dump_() const | Gw::GSPlayerTUI | inlinevirtual |
EvalBackground(bool verbose=true) | Gw::GSPlayerTUI | |
Exec(const char *) | Gw::GSPlayerTUI | virtual |
ExecuteTask(const char *option) | Gw::GSPlayerTUI | inlinevirtual |
fBackgroundHist | Gw::GSPlayerTUI | protected |
fCompton | Gw::GSPlayerTUI | |
fContextMenu | Gw::GSPlayerTUI | protected |
fCurrentHist | Gw::GSPlayerTUI | protected |
fDataBase | Gw::GSPlayerTUI | |
fDirection | Gw::GSPlayerTUI | |
fFilterOrder | Gw::GSPlayerTUI | |
fFWHMFormula | Gw::GSPlayerTUI | protected |
fLasteventType | Gw::GSPlayerTUI | |
fLasteventX | Gw::GSPlayerTUI | |
fLasteventY | Gw::GSPlayerTUI | |
fLastSelectedObj | Gw::GSPlayerTUI | |
fNumberIterations | Gw::GSPlayerTUI | |
fRootSP | Gw::GSPlayerTUI | |
fSmoothing | Gw::GSPlayerTUI | |
fSmoothingWindow | Gw::GSPlayerTUI | |
fStrDirection | Gw::GSPlayerTUI | |
fStrFilterOrder | Gw::GSPlayerTUI | |
fStrSmoothingWindow | Gw::GSPlayerTUI | |
fSubtractHist | Gw::GSPlayerTUI | protected |
GetDataBase() | Gw::GSPlayerTUI | inline |
GetDirection() | Gw::GSPlayerTUI | inline |
GetFilterOrder() | Gw::GSPlayerTUI | inline |
GetFWHMFormula() | Gw::GSPlayerTUI | inlineprotected |
GetNumberIterations() | Gw::GSPlayerTUI | inline |
GetPlayer() | Gw::GSPlayerTUI | inline |
GetSmoothingWindow() | Gw::GSPlayerTUI | inline |
GSPlayerTUI(Bool_t verbose=true) | Gw::GSPlayerTUI | |
GSPlayerTUI(const char *name, const char *title, Bool_t verbose=true) | Gw::GSPlayerTUI | |
HandleMovement(Int_t eventType, Int_t eventX, Int_t eventY, TObject *select) | Gw::GSPlayerTUI | |
Inspect() const | Gw::GSPlayerTUI | inlinevirtual |
Inspect_() const | Gw::GSPlayerTUI | inlinevirtual |
InteractiveBGMode(bool ison) | Gw::GSPlayerTUI | |
IsCompton() | Gw::GSPlayerTUI | inline |
IsSmoothing() | Gw::GSPlayerTUI | inline |
LoadPeakList(const char *ListName, const char *opt="bg;ath") | Gw::GSPlayerTUI | |
ls(const char *option="*") const | Gw::GSPlayerTUI | inlinevirtual |
ls_(const char *option="*") const | Gw::GSPlayerTUI | inlinevirtual |
PlotEfficiencies() | Gw::GSPlayerTUI | |
PrintBGParameters() | Gw::GSPlayerTUI | |
RemoveBackground() | Gw::GSPlayerTUI | |
SaveAs(const char *filename="", const char *option="") const | Gw::GSPlayerTUI | inlinevirtual |
SaveAs_(const char *filename="", const char *option="") const | Gw::GSPlayerTUI | inlinevirtual |
SavePeakList(const char *ListName="AX") | Gw::GSPlayerTUI | |
SetActive(Bool_t Active=true) | Gw::GSPlayerTUI | inlinevirtual |
SetActive_(Bool_t Active=true) | Gw::GSPlayerTUI | inlinevirtual |
SetBreakin(int breakin=1) | Gw::GSPlayerTUI | inlinevirtual |
SetBreakin_(int breakin=1) | Gw::GSPlayerTUI | inlinevirtual |
SetBreakout(int breakout=1) | Gw::GSPlayerTUI | inlinevirtual |
SetBreakout_(int breakout=1) | Gw::GSPlayerTUI | inlinevirtual |
SetDrawOption(const char *option="") | Gw::GSPlayerTUI | inlinevirtual |
SetDrawOption_(const char *option="") | Gw::GSPlayerTUI | inlinevirtual |
SetFWHMFormula(TString name) | Gw::GSPlayerTUI | protected |
SetName(const char *name) | Gw::GSPlayerTUI | inlinevirtual |
SetName_(const char *name) | Gw::GSPlayerTUI | inlinevirtual |
SetRefpeak(Float_t area, Float_t error) | Gw::GSPlayerTUI | |
SetTitle(const char *title="") | Gw::GSPlayerTUI | inlinevirtual |
SetTitle_(const char *title="") | Gw::GSPlayerTUI | inlinevirtual |
~GSPlayerTUI() | Gw::GSPlayerTUI | virtual |