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virtual void ADF::ConcreteFrame::Reset ( )
inlinevirtualinherited

copy the sub-frame #i to the Frame given in the second argument

Reset the current frame

remove all keys from the list of sub-keys, set the full buffer to 0 and offset to 0 Set length in key to 0.

If you call the method often, setting the full buffer to 0 may take time. If you don't need it, better to re-implement this method in your frame and to use FastReset()

Implements ADF::Frame.

Reimplemented in ADF::CompositeFrame, ADF::AgataDataFrame< Data_T >, ADF::AgataDataFrame< CrystalInterface >, ADF::AgataDataFrame< VertexInterface >, ADF::AgataDataFrame< DataInterface >, ADF::AgataDataFrame< PSAInterface >, and ADF::AgataDataFrame< GammaTrackedInterface >.

Definition at line 522 of file Frame.h.